Designing the creator engine behind Jigri's path to ₹11.5M/month

Designing the creator-side experience for Jigri — a 1:1 audio platform where creators earn by talking. From a bare-bones MVP to a full incentive system with AI onboarding, progressive disclosure, and performance mechanics that cut D7 churn from 70% to 22%.

Designing the creator-side experience for Jigri — a 1:1 audio platform where creators earn by talking. From a bare-bones MVP to a full incentive system with AI onboarding, progressive disclosure, and performance mechanics that cut D7 churn from 70% to 22%.

Designing the creator-side experience for Jigri — a 1:1 audio platform where creators earn by talking. From a bare-bones MVP to a full incentive system with AI onboarding, progressive disclosure, and performance mechanics that cut D7 churn from 70% to 22%.

Client:

Jigri

Role:

Founding Product Designer

Year:

2025-26

01 — Context

What is Jigri, and why do creators matter?

Jigri is a 1:1 audio social platform where users pay to talk to creators in real time. Users recharge "Gift Passes" that get consumed during calls, meaning every extra minute of conversation is directly tied to revenue. Unlike ad-driven social platforms, Jigri's business model lives and dies by call quality and duration.

Jigri is a 1:1 audio social platform where users pay to talk to creators in real time. Users recharge "Gift Passes" that get consumed during calls, meaning every extra minute of conversation is directly tied to revenue. Unlike ad-driven social platforms, Jigri's business model lives and dies by call quality and duration.

Jigri is a 1:1 audio social platform where users pay to talk to creators in real time. Users recharge "Gift Passes" that get consumed during calls, meaning every extra minute of conversation is directly tied to revenue. Unlike ad-driven social platforms, Jigri's business model lives and dies by call quality and duration.

Creators are the supply side of this marketplace. If creators aren't online, calls don't happen. If calls are bad, users don't recharge. As the founding designer, I owned the entire creator-side experience — from how someone discovers the platform and onboards, to how they earn money, improve their performance, and stay retained long term.

Creators are the supply side of this marketplace. If creators aren't online, calls don't happen. If calls are bad, users don't recharge. As the founding designer, I owned the entire creator-side experience — from how someone discovers the platform and onboards, to how they earn money, improve their performance, and stay retained long term.

user recharges → calls creator → creator earns

My role & team

Founding Product Designer leading research, UX, and product strategy across monetization and creator systems while collaborating with engineering and ops to ship features that improved retention and revenue.

Team: SPM, Engineering (5), Operations (5), Data (1), Marketing (1)
My Role: Product Designer (Founding)
Timeline: 5 Months

Team: SPM, Engineering (5), Operations (5), Data (1),

Marketing (1)
My Role: Product Designer (Founding)
Timeline: 5 Months

02 — Starting Point

The MVP was barely functional

The first version of the creator app was intentionally bare-bones: a weekly call duration summary and a "Go Live" button. That was it. No earnings visibility, no performance tracking, no onboarding flow, no retention mechanics. We shipped it to learn, not to impress.

The first version of the creator app was intentionally bare-bones: a weekly call duration summary and a "Go Live" button. That was it. No earnings visibility, no performance tracking, no onboarding flow, no retention mechanics. We shipped it to learn, not to impress.

The first version of the creator app was intentionally bare-bones: a weekly call duration summary and a "Go Live" button. That was it. No earnings visibility, no performance tracking, no onboarding flow, no retention mechanics. We shipped it to learn, not to impress.

MVP Creator Home Screen

What We Learned

From data + user interviews, we found clear patterns:

  • Creators had no mental model for how the platform worked

  • No motivation system beyond vague promises of earnings

  • No feedback loop to help them improve

The takeaway :

There was high churn, inconsistent call quality, and a supply problem that throttled the entire business

The takeaway :

There was high churn, inconsistent call quality, and a supply problem that throttled the entire business

03 — Phase 1: Building the Incentive Engine

How do you make creators want to stay?

The core insight was simple: creators are on this app for one reason — money. Every design decision needed to either make earning easier, make earning more visible, or create the right pressure to perform. We built four interconnected systems:

The core insight was simple: creators are on this app for one reason — money. Every design decision needed to either make earning easier, make earning more visible, or create the right pressure to perform. We built four interconnected systems:

The core insight was simple: creators are on this app for one reason — money. Every design decision needed to either make earning easier, make earning more visible, or create the right pressure to perform. We built four interconnected systems:

What we learned quickly was that creators had no mental model for how this platform worked, no motivation system beyond vague promises of earnings, and no feedback loop to help them improve. The result: high churn, inconsistent call quality, and a supply problem that throttled the entire business.

What we learned quickly was that creators had no mental model for how this platform worked, no motivation system beyond vague promises of earnings, and no feedback loop to help them improve. The result: high churn, inconsistent call quality, and a supply problem that throttled the entire business.

What we learned quickly was that creators had no mental model for how this platform worked, no motivation system beyond vague promises of earnings, and no feedback loop to help them improve. The result: high churn, inconsistent call quality, and a supply problem that throttled the entire business.

1. In-Call Earning Tiers

We introduced a progressive call-rate system where longer calls earned creators more per minute. A real-time earnings tracker inside the call screen showed creators their current checkpoint and what they'd earn by pushing to the next tier. For example, a 1-minute call earned ₹0.8/min, but crossing the 5-minute mark bumped the rate to ₹1.2/min. This turned every call into a mini-game of "can I stretch this a bit longer?"

We introduced a progressive call-rate system where longer calls earned creators more per minute. A real-time earnings tracker inside the call screen showed creators their current checkpoint and what they'd earn by pushing to the next tier. For example, a 1-minute call earned ₹0.8/min, but crossing the 5-minute mark bumped the rate to ₹1.2/min. This turned every call into a mini-game of "can I stretch this a bit longer?"

We introduced a progressive call-rate system where longer calls earned creators more per minute. A real-time earnings tracker inside the call screen showed creators their current checkpoint and what they'd earn by pushing to the next tier. For example, a 1-minute call earned ₹0.8/min, but crossing the 5-minute mark bumped the rate to ₹1.2/min. This turned every call into a mini-game of "can I stretch this a bit longer?"

In-Call Earnings UI

Showing current earnings, tier checkpoints, and potential at next threshold

2. AI-Powered Call Feedback

After every call, an AI model analyzed the conversation transcript and generated 4–5 actionable improvement pointers. This wasn't generic advice — it was specific to what happened in that conversation. Creators got a concrete feedback loop that didn't require any manual intervention from the ops team.

After every call, an AI model analyzed the conversation transcript and generated 4–5 actionable improvement pointers. This wasn't generic advice — it was specific to what happened in that conversation. Creators got a concrete feedback loop that didn't require any manual intervention from the ops team.

After every call, an AI model analyzed the conversation transcript and generated 4–5 actionable improvement pointers. This wasn't generic advice — it was specific to what happened in that conversation. Creators got a concrete feedback loop that didn't require any manual intervention from the ops team.

AI Call Feedback generation UI

3. Performance Bucketing (The Stick)

We introduced a performance dashboard with red, yellow, and green zones. Falling into the red zone for 3 consecutive days meant account suspension. This created healthy pressure — creators who might otherwise coast were motivated to stay above the threshold. Combined with the earning tiers (the carrot), this created a balanced motivation system.

We introduced a performance dashboard with red, yellow, and green zones. Falling into the red zone for 3 consecutive days meant account suspension. This created healthy pressure — creators who might otherwise coast were motivated to stay above the threshold. Combined with the earning tiers (the carrot), this created a balanced motivation system.

We introduced a performance dashboard with red, yellow, and green zones. Falling into the red zone for 3 consecutive days meant account suspension. This created healthy pressure — creators who might otherwise coast were motivated to stay above the threshold. Combined with the earning tiers (the carrot), this created a balanced motivation system.

Performance score, zone status, and risk indicators

4. Wallets & Daily Missions

The wallet gave creators real-time visibility into their earnings and the ability to cash out at their convenience. Daily missions layered on top — tasks that were intentionally mildly difficult but with enticing cash rewards. The beauty of this system: even creators who couldn't complete the missions would push the metrics up by trying. We were essentially optimizing burn while maximizing collective effort.

The wallet gave creators real-time visibility into their earnings and the ability to cash out at their convenience. Daily missions layered on top — tasks that were intentionally mildly difficult but with enticing cash rewards. The beauty of this system: even creators who couldn't complete the missions would push the metrics up by trying. We were essentially optimizing burn while maximizing collective effort.

The wallet gave creators real-time visibility into their earnings and the ability to cash out at their convenience. Daily missions layered on top — tasks that were intentionally mildly difficult but with enticing cash rewards. The beauty of this system: even creators who couldn't complete the missions would push the metrics up by trying. We were essentially optimizing burn while maximizing collective effort.

Wallet and Daily Missions UI

Design Insight

The missions system was designed so that the platform wins regardless of individual completion rates. Even failed attempts drive call volume and quality upward. The reward budget was optimized against collective metric lift, not individual payouts.

57%

Increase in creator

retention

2.3x

Increase in average

call duration

+30%

Indirect increase in

ARPPU

04 — Scaling Supply: Onboarding Redesign

From manual vetting to 4× onboarding efficiency

As we scaled creator acquisition, the operations team became a bottleneck. Every applicant needed manual review — watching videos, evaluating voice quality, moderating profiles. This didn't scale. We redesigned the entire onboarding pipeline to remove manual intervention completely.

As we scaled creator acquisition, the operations team became a bottleneck. Every applicant needed manual review — watching videos, evaluating voice quality, moderating profiles. This didn't scale. We redesigned the entire onboarding pipeline to remove manual intervention completely.

1

App walkthrough videos

New creators watch short platform explainer videos to build context before they even start.

2

AI voice screening

Creator records a voice sample for a given scenario. An AI model instantly scores quality and identifies gender — no human review needed.

3

Score-based rating assignment

The voice score determines the creator's initial rating, which affects their visibility to users.

4

Smart matching for first calls

New creators are only surfaced to P3+ users (3+ purchases) — users with strong calling intent. This ensures new creators get calls quickly while protecting new user first-call experience

4x

Improvement in onboarding

throughput

Improvement in onboarding throughput

Improvement in onboarding throughput

50%

Reduction in time-to-first-call

(10min → 5min)

Reduction in time-to-first-call (10min → 5min)

Reduction in time-to-first-call

(10min → 5min)

05 — Phase 2: The Full Redesign

The features worked, but the experience was broken

Phase 1 moved the metrics but it also created new problems. Every feature had been stacked on top of the last, and the creator home had become overwhelming. New creators were drowning in numbers they didn't understand, there was no clear learning curve, and D1 drop-off remained high because new creators couldn't get their first call fast enough.

Phase 1 moved the metrics but it also created new problems. Every feature had been stacked on top of the last, and the creator home had become overwhelming. New creators were drowning in numbers they didn't understand, there was no clear learning curve, and D1 drop-off remained high because new creators couldn't get their first call fast enough.

The underlying issue was that we had built a feature-rich product without a coherent journey. Creators didn't have a mental model for how to succeed on this platform.

The underlying issue was that we had built a feature-rich product without a coherent journey. Creators didn't have a mental model for how to succeed on this platform.

Cluttered Home UI

The Phase 1 homepage with all metrics, missions, wallet, and performance visible simultaneously

The New Creator Journey Framework

I restructured the entire experience around three sequential stages of creator understanding:

I restructured the entire experience around three sequential stages of creator understanding:

1

Stage 1 — "I can earn money here"

Immediately after voice verification, the creator takes an AI-simulated call. This gives them a feel for the call experience while the AI collects persona data for future matching. On completing the AI call, the creator receives ₹10 — but the wallet is locked. The seed is planted: this app pays you.

Onboarding and Creator activation journey

Creator submitting her voice, going through verification, getting on an ai call and earning ₹10 as reward

2

Stage 2 — "I know how to earn money here"

To unlock the wallet, creators must earn ₹20 from real calls. The home page at this stage shows only the wallet and this single mission — nothing else. Progressive disclosure ensures no cognitive overload. Coachmarks guide the creator through going live and taking calls.

finishing first mission ( EARN ₹20 ) To unlock the wallet flow

Creator has to earn ₹20 through calls and then unlock wallet to withdraw the moeny earned. This will establish the trust for the app

3

Stage 3 — "I can earn even more"

Once the wallet is unlocked and the creator has withdrawn real money, the full home unlocks: missions with daily earning targets, performance analytics, AI call summaries, and in-call games. Creators are nudged to attend an ops intro call, and only after that does the complete experience open up.

Unlocking new home after intro meet flow

Unlocking new home after intro
meet flow

New meeting alert flow

ANaLytics PAge Flow

Creator mission flow

Strategic Principle

Progressive disclosure wasn't just a UI pattern here — it was the retention strategy. Each unlock point was deliberately gated behind an action that built trust, established habit, and deepened the creator's investment in the platform.

Progressive disclosure wasn't just a UI pattern here — it was the retention strategy. Each unlock point was deliberately gated behind an action that built trust, established habit, and deepened the creator's investment in the platform.

UI Overhaul

Beyond the structural changes, I completely revamped the visual design. Reduced cognitive load by stripping unnecessary data from the home view, introduced character illustrations for better context and approachability, and created cleaner hierarchy so creators could scan their status at a glance instead of parsing dense metric tables.

Beyond the structural changes, I completely revamped the visual design. Reduced cognitive load by stripping unnecessary data from the home view, introduced character illustrations for better context and approachability, and created cleaner hierarchy so creators could scan their status at a glance instead of parsing dense metric tables.

5 days →
5 mins

5 days → 5 mins

Creator activation

time for 4K monthly

creators

Creator activation time for 4K monthly creators

70% →
22%

70% → 22%

D7 churn reduction

D7 churn reduction

2.5×

Increase in avg.

call duration

Increase in avg. call duration

06 — Reflection

What I learned building a creator economy from zero

Incentive design is product design

The most impactful work I did wasn't screens — it was designing the incentive architecture. How earning tiers, missions, wallet locks, and performance zones all interlocked to create a system where individual self-interest drove collective platform health.

Progressive disclosure as a retention strategy

The Phase 2 redesign taught me that reducing features can increase engagement. The gated journey wasn't about hiding complexity — it was about earning the right to show it. Creators who unlocked each stage were far more invested because each step had required action and delivered on a promise.

AI as an ops multiplier

From voice screening to call feedback to persona matching, every AI integration was designed to replace a manual process. This wasn't AI for the sake of it — it was the only way to scale a two-person product team's ambitions without a 20-person ops team.

Let’s

connect

prag07298@gmail.com

Feel free to reach out for collaborations or to have a friendly chat.

© Made

with

♥️

Let’s

connect

Feel free to reach out for collaborations or to have a friendly chat.

prag07298@gmail.com

© Made

with

♥️

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